Difference between revisions of "Stat Modifiers"
Line 20: | Line 20: | ||
| +10 | | +10 | ||
| +10 | | +10 | ||
+ | | +20 | ||
+ | | +10 | ||
+ | |- | ||
+ | | High Elf | ||
+ | | +12 | ||
+ | | +10 | ||
+ | | +5 | ||
| +15 | | +15 | ||
+ | | +8 | ||
+ | |- | ||
+ | | Forest Elf | ||
+ | | +10 | ||
+ | | +10 | ||
+ | | +10 | ||
+ | | +12 | ||
| +10 | | +10 | ||
|} | |} |
Revision as of 16:38, 16 February 2019
Amestria uses a system of stat modifiers to determine how proficient a character is at various actions.
Base Stats
Race | Intelligence | Strength | Vitality | Agility | Mass |
---|---|---|---|---|---|
Human | +10 | +10 | +10 | +10 | +10 |
Kitsune | +10 | +10 | +10 | +20 | +10 |
High Elf | +12 | +10 | +5 | +15 | +8 |
Forest Elf | +10 | +10 | +10 | +12 | +10 |