Difference between revisions of "Stat Modifiers"

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Amestria uses a system of stat modifiers to determine the physical limitations of a character.
 
Amestria uses a system of stat modifiers to determine the physical limitations of a character.
===Starting Values===
+
===Basic Information===
 
{| class="wikitable" style="text-align: center; width: 400px;"
 
{| class="wikitable" style="text-align: center; width: 400px;"
 
! colspan="4" | Default Values
 
! colspan="4" | Default Values
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| 20
 
| 20
 
| 20
 
| 20
 +
! colspan="4" | Default Values
 +
|-
 +
! style="width: 20%;" | Strength
 +
! style="width: 20%;" | Intelligence
 +
! style="width: 20%;" | Agility
 +
! style="width: 20%;" | Vitality
 +
|-
 
|}
 
|}
 
===Point Allocation===
 
===Point Allocation===
 
When you create a character you are allowed to allocate 5 points to any stat you deem fit, keep in mind you cannot exceed the point cap.
 
When you create a character you are allowed to allocate 5 points to any stat you deem fit, keep in mind you cannot exceed the point cap.

Revision as of 17:23, 16 February 2019

Amestria uses a system of stat modifiers to determine the physical limitations of a character.

Basic Information

Default Values
Strength Intelligence Agility Vitality
20 20 20 20 Default Values
Strength Intelligence Agility Vitality

Point Allocation

When you create a character you are allowed to allocate 5 points to any stat you deem fit, keep in mind you cannot exceed the point cap.