Difference between revisions of "Stat Modifiers"

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(Base Stats)
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! Vitality

Revision as of 16:52, 16 February 2019

Amestria uses a system of stat modifiers to determine how proficient a character is at various actions.

Base Stats

  • Strength - The strength of the individual, many things can influence this stat.
  • Vitality - Determines how easy it is for the individual to get injured or killed.
  • Agility - The ability for the individual to dodge and perform dexterous actions.
  • Mass - Directly influenced by weight, determines how heavy the individual is.
Race Strength Vitality Agility Mass
Human +20 +20 +20 +20
Kitsune +20 +15 +30 +18
High Elf +15 +10 +25 +8
Forest Elf +20 +20 +22 +18
Dark Elf +25 +18 +20 +20