Difference between revisions of "Stat Modifiers"

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(Base Stats)
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Amestria uses a system of stat modifiers to determine how proficient a character is at various actions.
 
Amestria uses a system of stat modifiers to determine how proficient a character is at various actions.
=Base Stats=
 
* Strength - The strength of the individual, many things can influence this stat.
 
* Integrity - Determines how easy it is for the individual to get injured or killed.
 
* Agility - The ability for the individual to dodge and perform dexterous actions.
 
* Mass - Directly influenced by weight, determines how heavy the individual is.
 
{| class="wikitable" style="text-align: center;"
 
! Race
 
! Strength
 
! Integrity
 
! Agility
 
! Mass
 
|-
 
| Human
 
| +20
 
| +20
 
| +20
 
| +20
 
|-
 
| Kitsune
 
| +20
 
| +15
 
| +30
 
| +18
 
|-
 
| High Elf
 
| +15
 
| +10
 
| +25
 
| +8
 
|-
 
| Forest Elf
 
| +20
 
| +20
 
| +22
 
| +18
 
|-
 
| Dark Elf
 
| +25
 
| +18
 
| +20
 
| +20
 
|}
 

Revision as of 17:03, 16 February 2019

Amestria uses a system of stat modifiers to determine how proficient a character is at various actions.