Difference between revisions of "Stat Modifiers"
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Amestria uses a system of stat modifiers to determine the physical limitations of a character. | Amestria uses a system of stat modifiers to determine the physical limitations of a character. | ||
− | === | + | ===Basic Information=== |
{| class="wikitable" style="text-align: center; width: 400px;" | {| class="wikitable" style="text-align: center; width: 400px;" | ||
! colspan="4" | Default Values | ! colspan="4" | Default Values | ||
Line 13: | Line 13: | ||
| 20 | | 20 | ||
| 20 | | 20 | ||
+ | ! colspan="4" | Default Values | ||
+ | |- | ||
+ | ! style="width: 20%;" | Strength | ||
+ | ! style="width: 20%;" | Intelligence | ||
+ | ! style="width: 20%;" | Agility | ||
+ | ! style="width: 20%;" | Vitality | ||
+ | |- | ||
|} | |} | ||
===Point Allocation=== | ===Point Allocation=== | ||
When you create a character you are allowed to allocate 5 points to any stat you deem fit, keep in mind you cannot exceed the point cap. | When you create a character you are allowed to allocate 5 points to any stat you deem fit, keep in mind you cannot exceed the point cap. |
Revision as of 17:23, 16 February 2019
Amestria uses a system of stat modifiers to determine the physical limitations of a character.
Basic Information
Default Values | |||||||
---|---|---|---|---|---|---|---|
Strength | Intelligence | Agility | Vitality | ||||
20 | 20 | 20 | 20 | Default Values | |||
Strength | Intelligence | Agility | Vitality |
Point Allocation
When you create a character you are allowed to allocate 5 points to any stat you deem fit, keep in mind you cannot exceed the point cap.