Difference between revisions of "Stat Modifiers"

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Amestria uses a system of stat modifiers to determine the physical limitations of a character.
 
Amestria uses a system of stat modifiers to determine the physical limitations of a character.
===Basic Information===
+
===The Basic Stats===
 
{| class="wikitable" style="text-align: center; width: 400px;"
 
{| class="wikitable" style="text-align: center; width: 400px;"
 
! colspan="4" | Default Values
 
! colspan="4" | Default Values
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When you create a character you are allowed to allocate 5 points to any stat you deem fit, keep in mind you cannot exceed the point cap.
 
When you create a character you are allowed to allocate 5 points to any stat you deem fit, keep in mind you cannot exceed the point cap.
 
===Racial Modifiers===
 
===Racial Modifiers===
 +
Some races have special bonuses to the four base stats, if a race isn't listed here they probably have bonuses in other areas.
 
====Kitsune====
 
====Kitsune====
 
* +10 Agility
 
* +10 Agility

Revision as of 17:28, 16 February 2019

Amestria uses a system of stat modifiers to determine the physical limitations of a character.

The Basic Stats

Default Values
Strength Intelligence Agility Vitality
20 20 20 20
Maximum Values
Strength Intelligence Agility Vitality
20 20 20 20

Point Allocation

When you create a character you are allowed to allocate 5 points to any stat you deem fit, keep in mind you cannot exceed the point cap.

Racial Modifiers

Some races have special bonuses to the four base stats, if a race isn't listed here they probably have bonuses in other areas.

Kitsune

  • +10 Agility