Difference between revisions of "Stat Modifiers"
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Amestria uses a system of stat modifiers to determine the physical limitations of a character. | Amestria uses a system of stat modifiers to determine the physical limitations of a character. | ||
− | + | ==The Basic Stats== | |
{| class="wikitable" style="text-align: center; width: 400px;" | {| class="wikitable" style="text-align: center; width: 400px;" | ||
! colspan="4" | Default Values | ! colspan="4" | Default Values |
Revision as of 17:28, 16 February 2019
Amestria uses a system of stat modifiers to determine the physical limitations of a character.
The Basic Stats
Default Values | |||
---|---|---|---|
Strength | Intelligence | Agility | Vitality |
20 | 20 | 20 | 20 |
Maximum Values | |||
Strength | Intelligence | Agility | Vitality |
20 | 20 | 20 | 20 |
Point Allocation
When you create a character you are allowed to allocate 5 points to any stat you deem fit, keep in mind you cannot exceed the point cap.
Racial Modifiers
Some races have special bonuses to the four base stats, if a race isn't listed here they probably have bonuses in other areas.
Kitsune
- +10 Agility