Stat Modifiers
Amestria uses a system of stat modifiers to determine the physical limitations of a character.
Contents
Base Stats
Default Values | |||
---|---|---|---|
Strength | Intelligence | Agility | Vitality |
20 | 20 | 20 | 20 |
Maximum Values | |||
Strength | Intelligence | Agility | Vitality |
42 | 42 | 42 | 42 |
Proficiency Levels | ||||
---|---|---|---|---|
Strength | Above Average | Average | Below Average | Vitality |
20 | 20 | 20 | 20 |
Every character has 2 free points that can be allocated to any of the four base stats, keep in mind that a stat may not exceed the point cap.
Racial Modifiers
Some races have special bonuses to the four base stats, if a race isn't listed here they probably have bonuses in other areas. Likewise, races with large modifiers to the base stats likely have weaknesses or strengths not listed in this section.
Kitsune
- +8 Agility
High Elf
- -6 Strength
- +2 Intelligence
- +2 Agility
- -8 Vitality
Forest Elf
- -2 Strength
- +2 Agility
- -4 Vitality
Dark Elf
- +8 Intelligence
- -2 Vitality
Centaur
- +4 Strength
- -4 Agility
- +4 Vitality
Fairy
This race is unique and is exempt from strength, agility, and vitality calculations.
- +2 Intelligence
Pureblood Vampire
This race is unique and is exempt from vitality calculations.
- +16 Strength
- +12 Intelligence
- +12 Agility
Noble Vampire
This race inherits the base stats of it's non-vampiric lineage, if there are several lineages the values are averaged between them. This race also receives the following stat modifiers:
- +8 Strength
- +6 Agility
- +8 Vitality
Minor Vampire
This race inherits the base stats of it's non-vampiric lineage, if there are several lineages the values are averaged between them. This race also receives the following stat modifiers:
- +4 Strength
- +4 Vitality
Demisune
This race receives the stat modifiers from the kitsune race in addition to the stat modifiers below.
- +6 Strength
- +4 Agility
- +8 Vitality
Demon Kitsune
Unlike demisune this race does not inherit stat modifiers from it's lineages.
- +12 Strength
- +22 Agility
- +8 Intelligence
- +10 Vitality
Lesser Fairies
This race inherits the base stats of it's non-aetherial lineage, if there are several non-aetherial lineages then the values are averaged between them. The modifiers below apply to all lesser fairy races unless there is a specific entry for them.
- +2 Agility
- +2 Vitality
Standard Mixed Races
If a character belongs to a mixed lineage, then their base stats will be averaged between all the races in their lineage. This rule applies unless there is a specific entry for the pairing in question.
Physical Range
The physical range of each race determines the limits to their muscularity and body fat.
Race | Minimum Musculature | Maximum Musculature | Minimum Body Fat | Maximum Body Fat |
---|---|---|---|---|
Human | Slender | Colossal | Low | Obese |
Kitsune | Slender | Muscular | Low | Average |
High Elf | Slender | Average | Low | Average |
Forest Elf | Slender | Toned | Low | Average |
Dark Elf | Slender | Athletic | Low | Average |
Centaur | Athletic | Colossal | Average | High |
Pureblood Vampire | Slender | Colossal | Low | High |
Human / High Elf | Slender | Athletic | Low | Average |
Human / Forest Elf | Slender | Muscular | Low | Average |
Human / Dark Elf | Slender | Colossal | Low | High |
Exceptions
Pureblood Vampires
The stat modifiers provided by muscularity and body fat are not applied.
Noble and Minor Vampires
The limits of these races are determined by their non-vampiric lineage, muscularity and body fat modifiers are only half value.
Demisune and Demon Kitsune
The limits of these races are the same as kitsune, muscularity and body fat modifiers are not applied.
Fairies
This race inherits the limits of the race they currently resemble, muscularity and body fat modifiers are not applied.
Musculature
The strength of a character is normally correlated with their musculature. More muscle equates to more strength, however higher levels of muscular strength come at the cost of agility.
Musculature | Strength Modifier | Agility Modifier | Description |
---|---|---|---|
Colossal | +6 Strength | -4 Agility | A mountain of muscle, which can be very intimidating to many people. |
Muscular | +4 Strength | -2 Agility | Well defined muscles, often contributing to a stout appearance. |
Athletic | +2 Strength | +0 Agility | Muscles are defined but limited to a chiseled look with minimal mass. |
Toned | +1 Strength | +0 Agility | Slight definition can be seen but mostly blends in with the body fat. |
Average | +0 Strength | +0 Agility | Regular levels of muscle, blending into body fat and hardly visible. |
Slender | -2 Strength | +2 Agility | Muscles have less then average mass, but are often more flexible. |
Body Fat
The amount of body fat that a character has directly affects their appearance along with their performance in various activities. In general, higher levels of body fat give the individual more resistance to physical attacks but can significantly impact their agility. Likewise lower body fat can increase one's agility at the expense of being more susceptible to physical attacks.
Body Fat | Vitality Modifier | Agility Modifier | Description |
---|---|---|---|
Obese | +4 Vitality | -6 Agility | Completely overweight, muscle is not visible and mobility may be a problem. |
High | +2 Vitality | -3 Agility | Extra bulk that can appear chubby, with high muscle mass will look very solid. |
Average | +0 Vitality | +0 Agility | An average amount of fat for any race, is the norm for most individuals. |
Low | -2 Vitality | +3 Agility | Hardly any excess fat on the body, makes the individual very thin looking. |