Difference between revisions of "Kitsune"

From Amestria Wiki
Jump to: navigation, search
 
(59 intermediate revisions by the same user not shown)
Line 5: Line 5:
 
|archetype=Human
 
|archetype=Human
 
|nicknames=Fox People, Fox Servants, Fox Girls (Gender Specific)
 
|nicknames=Fox People, Fox Servants, Fox Girls (Gender Specific)
|languages=Kusanji
+
|languages=Common, Kusanji
 
|conversion=Not Possible
 
|conversion=Not Possible
|affinity=Level 5 - Naturally Casts Magic
+
|affinity=Class S - Naturally Casts Magic
 
|roleplay=Hard
 
|roleplay=Hard
 
|aetheriality=Semi-Aetherial
 
|aetheriality=Semi-Aetherial
|maxage=1000 Years
+
|maxage=Varies (100 Years is Standard)
 
|strengths= Incredible Agility, Superior Senses, Excellent Aether Control
 
|strengths= Incredible Agility, Superior Senses, Excellent Aether Control
 
|weaknesses=Hypersensitivity to Aether, Aether Reliant, Primal Desires
 
|weaknesses=Hypersensitivity to Aether, Aether Reliant, Primal Desires
Line 19: Line 19:
 
|skintones=Ranging from Pale to Brown
 
|skintones=Ranging from Pale to Brown
 
|physical=Slender to Muscular
 
|physical=Slender to Muscular
|aetherial=Class 2 Theta
+
|aetherial=Power III - Control VII
 
|demographics=
 
|demographics=
* [[Shogunate of Senkyou]]
+
* [[Exodius Continent]]
 
}}
 
}}
 
The Kitsune are best described as humans with the addition of several large tails, fox ears, and an extreme sensitivity to magic. As a semi-aetherial being, Kitsune are a particularly interesting race. They are characterized by their primal desires and unique culture. Very few in number, most people of Amestria will live their lives never seeing one of these magnificent beings.
 
The Kitsune are best described as humans with the addition of several large tails, fox ears, and an extreme sensitivity to magic. As a semi-aetherial being, Kitsune are a particularly interesting race. They are characterized by their primal desires and unique culture. Very few in number, most people of Amestria will live their lives never seeing one of these magnificent beings.
 +
 
=Physical Characteristics=
 
=Physical Characteristics=
Kitsune are very similar to the humans that they were based upon, however their aetherial soul has caused various aspects of their physiology to reflect their aetherial nature. They have standard human skin, hair, and eye colors, but will also have up to nine tails, and fox ears instead of human ears which will be the same color as their hair. They also have slitted eyes, complete with fantastic night vision. They have a naturally athletic body, and their high metabolism makes it almost impossible for them to gain excessive weight. They also have exceptional agility, having faster reaction times and more precise reflexes then humans. Their ears are very sensitive to sound, allowing them to hear things at great distances or even underground. Some kitsune may sport whiskers like what a fox would have. They are extremely sensitive to aether, more so then any other race. This sensitivity comes from the unnatural nature of their half aetherial soul and human body. They can live up to 1000 years, the longest of any non-vampiric race. Kitsune will retain their natural youth and beauty for most of their lives, only visually aging in the last 25 years of their life. Kitsune children don't have any tails until they reach twelve years old, after which they will get their first tail. They will get a tail every 100 years (starting at 200 years old) until they are 900 years old, receiving their ninth tail. A tail will grow in a matter of a day or two, it's growth being accelerated by their aetherial soul. Tails will go from 3 feet long in childhood to 6 feet long in adulthood. Kitsune require a constant intake of ambient aether to survive, their body requires food and water also but their aetherial soul requires aether to continue to exist. If a kitsune is starved of aether they will die. Kitsune are far more resistant to diseases and the natural elements than humans.
+
Kitsune are very similar to humans, however their aetherial soul has resulted in some divergent physiology. They have standard human skin, hair, and eye colors, but will also have up to nine tails, and fox ears instead of human ears, which will be the same color as their hair. They also have slitted eyes, complete with fantastic night vision. They have a naturally athletic body, and their high metabolism makes it almost impossible for them to gain excessive weight. They also have exceptional agility, having faster reaction times and more precise reflexes then humans. Their ears are quite sensitive to sound, allowing them to hear things at greater distances. Some kitsune may sport whiskers like what a fox would have. Once a kitsune reaches full maturity, they do not visually age for the rest of their life.
  
===Fenekku===
+
==Lifespan and Tails==
There is a variant of kitsune referred to as fenekku, they live in the Tierran Desert and have a very different appearance from normal kitsune. Fenekku have exclusively light tan colored hair and tails, and also sport exceptionally large ears. Such large ears enhances their hearing ability significantly, at the cost of being very vulnerable to the cold. Their average height and size is also significantly less, only reaching a maximum of 4'6" tall. Fenekku only get a single tail which grows up to 3 feet long in adulthood. They also maintain a lean build, never going above athletic. They are highly adapted towards living in the desert and can live on minimal amounts of water.
+
Kitsune are unique in the sense that they do not age the same way other races do. A normal kitsune will mature into an adult at the same rate as a human, being born with a single tail. They can comfortably live around 100 years (similar to humanity) before their aetherial soul starts to deteriorate, ultimately resulting in their death. However if a kitsune's aetherial soul absorbs a very large amount of aether from an aether-rich environment, the kitsune will gain additional tails based on how much aetherial energy their aetherial soul absorbed. For every additional tail a kitsune receives, they are expected to live an additional 100 years. Each additional tail requires substantially more energy to form compared to the previous one. If a kitsune possesses nine tails, they effectively become ageless and can live indefinitely. There have been almost no accounts of any kitsune ever reaching nine tails, no one even knows what level of aetherial energy would be required for the ninth tail to form.
  
 
=Mental Characteristics=
 
=Mental Characteristics=
Despite their similarity to humans physically, kitsune are very different mentally. They alternate between their human and aetherial beast natures. As they were created from aether beasts, one side of them lacks empathy and has very strong primal desires. The other side comes from their human based body and has empathy and compassion. They constantly flip between the two sides, and it is a constant and unending cycle. As a general rule, they will have more control over their primal desires as they obtain more tails. Kitsune are naturally flighty, being very easily frightened and prone to hiding or running from things they are scared of. Just like the aetherial foxes they were created from, they are very clever and have a gift for deception. They are also partial to being playful, creative and in some cases flirtatious. Most kitsune do not like being around large groups of people and prefer to be in close knit social groups or alone.
+
Despite their similarity to humans physically, kitsune are a bit different mentally. They alternate between their human and aetherial beast natures. As they were created from aether beasts, one side of them lacks empathy and has very strong primal desires. The other side comes from their human based body and has empathy and compassion. They constantly flip between the two sides, and it is a constant and unending cycle. As a general rule, they will have more control over their primal desires as they obtain more tails. Kitsune are naturally flighty, being very easily frightened and prone to hiding or running from things they are scared of. Just like the aetherial foxes they were created from, they are very clever and have a gift for deception. They are also partial to being playful, creative and in some cases flirtatious. Most kitsune do not like being around large groups of people and prefer to be in close knit social groups or alone.
  
 
==Primal Desires==
 
==Primal Desires==
The most prominent aspect of a kitsune are their primal desires, which are a major part of their personality and character. Primal desires come and go much like emotions, however while the desire is present the kitsune will feel a strong urge to fulfill it. These urges are more controllable as the kitsune gets more tails, but can be very overpowering in the early years of a kitsune's life. The following list contains the most common desires and their associated behavior. As a general rule of thumb for primal desires, they are animalistic in nature and are associated with a sub-sentient creature's need to survive.
+
The most prominent aspect of a kitsune are their primal desires, which are a major part of their personality and character. Primal desires come and go much like emotions, however while the desire is present the kitsune will feel a strong urge to fulfill it. These urges are more controllable as the kitsune gets more tails, but can be very overpowering for kitsune with only one or possibly two tails. The following list contains the most common desires and their associated behavior. As a general rule of thumb for primal desires, they are animalistic in nature and are associated with a sub-sentient creature's need to survive.
  
 
'''Primal Desires:''' (All desires fade after a few hours or a day)
 
'''Primal Desires:''' (All desires fade after a few hours or a day)
Line 47: Line 48:
 
* '''Hunting''' - The kitsune will have a strong desire to stalk a lesser animal and kill it if given the opportunity.
 
* '''Hunting''' - The kitsune will have a strong desire to stalk a lesser animal and kill it if given the opportunity.
 
* '''Protection''' - The kitsune will have a strong desire to protect someone close to them or someone in need, and will be very aggressive towards anyone who threatens the safety of the protected individual.
 
* '''Protection''' - The kitsune will have a strong desire to protect someone close to them or someone in need, and will be very aggressive towards anyone who threatens the safety of the protected individual.
 +
 +
=Aetherial Characteristics=
 +
Kitsune are extremely sensitive to the aetherial field, more so than any other race. This sensitivity comes from their aetherial soul and the fact that they are only half-aetherial. Kitsune must eat and drink just like other races, but have the additional burden of needing to remain in an environment which has charged aether. Their aetherial soul needs a constant supply of charged aether which is passively absorbed from the environment in order to survive. If a kitsune is deprived of aether for longer than 2 hours their aetherial soul will cease to exist, and the kitsune's body will become a lifeless husk in the sense that the body will be like a vegetable, with no consciousness at all. While their body in such a state could be kept alive through force feeding, it is considered morally correct to end their suffering so that the kitsune may rest in peace. There are very few environments in amestria known to lack charged aether, making such a death very unlikely.
  
 
=History=
 
=History=
===Ancient History===
+
The kitsune were created in Exodia as the final result after a several decade long pursuit, where Exodians had captured and experimented with many different kinds of aetherial beasts. By fusing aetherial foxes with a body of flesh, they were able to create a new race which was sensitive to the aetherial field and physically superior to humanity. The kitsune quickly became servants of the elite, and were considered superior among servants according to historical accounts. After the fall of Exodia, the race was scattered among the countryside. Most would follow their primal desires and live among the forest, while some decided to remain with humanity.
The kitsune were created during the Exodian Empire's golden era. The exodians were known for their mastery of magic and machines, and fused aetherial foxes from the forest with a body of flesh using Humanity as a template. This resulted in a being that was of both worlds, and of neither at the same time. The kitsune proved valuable to the exodians, with superior physical senses and hypersensitivity to aether. They were used to detect spells and anomalies that could not be detected by human mages, as well as serve as servants and assassins for various members of the exodian aristocracy. After the collapse of the Exodian Empire, the kitsune were no longer bonded in servitude and migrated to areas within the [[Senkyou Region]]. These migrants would go on to form numerous primitive clans, whom for the most part barely tolerated each other's presence.
 
  
The number of kitsune would greatly multiply for the next couple centuries, and as numbers increased, tensions sparked between the clans. These primitive clans would go on to wage wars against each other, with superior clans forcing fealty from lesser clans. After this brief period of war, surviving clans coalesced into villages where the head of the strongest clan was elected as a kakenage. A kakenage had full military control over their village, but usually delegated civilian matters to subordinates. During this time period human migrants started arriving by ship, having departed from the barren and dangerous lands surrounding Exodia. These migrants integrated into the existing kitsune villages, greatly bolstering numbers and causing each village to create new minor settlements within their sphere of influence.
+
Kitsune forest communities were isolated from the rest of the world, and over time they developed their own language and culture. They considered themselves guardians of their forest, and would protect their forest from being desecrated by outsiders. Many lived in small structures deep within the forests they resided in, which were referred to by humans as shrines. While the kitsune themselves did not have any formal beliefs, humanity would pin many of their beliefs on them through folktales and stories.
  
The kakenage of most villages decided to delegate civilian matters to a feudal lord at this point, while still retaining all military power to themselves. The power associated with being a kakenage was frequently desired by individuals of lesser clans within the villages, leading them to challenge the kakenage of their village for the title. In some cases it could even be siblings of the kakenage who desired the position and thus challenged them. The second generation of kakenage would cause people to question various kakenage's ability to rule, and thus many adopted a council of elders approach towards electing a new kakenage. This ended the period of instability within villages, with all constituent clans now firmly vested in their elected kakenage. As power and prosperity increased within the kitsune villages, the shadow of war would rise over Senkyou Forest.
+
In more recent times many kitsune have emerged from the various forests of Exodius, and have pursued a life among human civilization. They are often mistaken for demi-humans, and in some cases actively want people to believe that they are a demi-human in order to avoid unwanted attention.
  
===The Clan Wars===
+
=Society=
What had originally started as a conflict between neighboring kitsune villages, turned into an all out war involving every village. The larger villages used their military advantage to annex smaller villages, overthrowing any rival kakenage and installing a governor in their place. This war would eventually become known as the clan wars, the most important era in kitsune history. Villages originally consisted of a mixed military force of both kitsune and humans whom used swords, spears, and bows. The kitsune's superior agility and senses rendered human soldiers obsolete, leaving only kitsune to take on military positions. Humanity became the civilian backbone of most villages, producing war supplies for the kitsune soldiers. The elite among these soldiers were referred to as samurai, masters of many weapon types but predominantly favoring the sword. The war between villages would start to evolve as kitsune soldiers started to explore the possibilities of magic.
+
Kitsune are very in tune with nature, often living in a forest. While they do live a lifestyle often devoid of complex goods, they are by no means a primitive people. Kitsune shrines are often very carefully constructed, with artwork and patterns engraved into the wooden beams. Kitsune are also known to occasionally wield weapons, and use them to thwart outsiders from invading their forest home. While the [[Arcadian Wilderness]] is primarily the domain of [[Sylfae]] and [[Centaurs]], some kitsune also live there. They are often revered due to their dedication to maintaining balance within the forest they live in.
  
The kitsune's superior agility, senses, and aetherial manipulation would give birth to unorthodox combat strategies which favored agility and subterfuge to overwhelm opponents. These strategies proved to be successful, and evolved into entire combat styles. Practitioners of these unorthodox combat styles were called kitsuja, and in addition to their acrobatic and weapons skills possessed two key forms of magic called kisugu and gensugu. Kitsuja were so successful in dominating the battlefield that kitsune villages stopped producing regular troops and instead opened war academies to exclusively train kitsuja. And thus the kitsune villages would become known as kitsuja villages. Battles during this emergent period were accompanied by spectacular feats of acrobatics, deadly kisugu attacks, and clever veils of gensugu deception.
+
Not all kitsune live in a forest. Some desire more power or have an aspiration beyond what the forest can provide. In most cases they seek out civilization, and make a life for themselves while attempting to pursue their goals.
  
The bloodshed between kitsuja villages increased as their kitsuja warriors perfected the combat styles that had been developed in the past few decades, leading to a large reduction in the overall kitsune population. Constant battles had resulted in a greatly reduced number of kitsune warriors, ultimately forcing kitsuja villages to let humans into their war academies to learn the kitsuja arts. Humanity was long considered to be inferior to the kitsune in traditional combat, but this changed once humans learned the perfected techniques handed down to them by the kitsune. Humanity lacked the agility and senses of the kitsune, but proved to be superior in casting kisugu. It did not take long for human kitsuja to develop kisugu techniques that were significantly more powerful then anything that the kitsune could conceive of. The resulting destruction killed off most of the remaining kitsune and also caused massive human casualties as well.
+
==Politics==
 +
Kitsune have prevented many of the remaining forests in Exodius from being cut down. This has had the double sided effect of causing many nations to take a more militarized approach to clearing forests, often killing kitsune in the process.
  
By the late clan wars era, the number of kitsune dropped to a mere fraction of their former numbers. Most kakenage and kitsuja were human at this point, having replaced their fallen kitsune comrades. The war between villages had reached an unprecedented level of destruction, and the remaining kitsuja villages were beginning to get desperate for a resolution to the war. This resolution would come from the prodigal kakenage of the Temarai kitsuja village, Temarai Kusanaga. Through tight alliances and selective conquest, he was able to bring about the final days of the war. There was a point by which he was able to get all the remaining kakenage and their respective villages to sign a peace agreement and finally end the war. Permanent peace was tentative at first, but after a decade it became apparent that no one within the Senkyou Forest wanted any more bloodshed for generations to come.
+
==Culture==
 +
todo shrines and forest lore
  
===Feudal Servitude===
+
==Magic==
The remaining kakenage assembled in Temarai village to discuss how they would preserve the peace that they have achieved. It was decided that the villages would all unify under a single elected official which would dictate laws and ensure that no village starts another war. The kakenage of Temarai was elected, and with his newfound power restructured the villages under a new identity known as the [[Senkyou Feudal States]]. Temarai Kusanaga's new elected position would solidify into a hereditary title known as Kushonin. He combined the delegation of both civilian and military affairs under a new single title known as a daimyo. The existing kakenage were transitioned into new daimyo positions with their village's feudal lords being placed beneath them.
+
Kitsune are extremely good at sensing the smallest shifts in the aetherial field. Unlike [[fairies]] this sense is more physical in nature and has the potential to injure the kitsune if their senses are overwhelmed. Such examples would be large blasts of aetherial energy, and powerful spells which constantly send out powerful pulses. Sudden shifts in the aetherial field could affect the kitsune in less severe ways. Kitsune will experience pain if they try to cast a spell beyond their limits. While they can only cast Power III spells in reality, they can actually try to channel even more aether(unlike other races where their channeling limit is absolute). Unfortunately there is a threshold (after Power III) where the kitsune will start experiencing pain, which quickly progresses to unbearable pain forcing them to drop the spell. Many scholars believe kitsune have the same channeling limit as humanity (Power V), but due to the unbearable pain cannot reach that threshold by any means.
  
After several decades Kushonin Temarai Kusanaga decided to put an end to old traditions once and for all. With no more war and conflicts between the villages, the occupation of kitsuja was no longer needed and therefore would be phased out and replaced with traditional military roles. The occupation of samurai had been in decline for many centuries during the clan wars, but was given new life after the re-implementation of traditional military roles and tactics. And then finally, Temarai Kusanaga's final act as Kushonin was to subject all current and future kitsune to mandatory servitude. The kitsune attempted to refute Temarai Kusanaga's proclamation, but the position of Kushonin was absolute and with so few kitsune left they were forced to submit. Many kitsune openly rebelled against this change, and were subsequently executed. From then on, all kitsune would serve as servants to their feudal overlords. Today, very few kitsune remain, and those who do are almost always servants.
+
==Religion==
 +
TODO forest preservation
  
=Society=
 
==Politics==
 
==Culture==
 
==Magic==
 
==Religion==
 
 
==Military==
 
==Military==
 +
todo kitsune use weapons
 +
 
==Economy==
 
==Economy==
 +
 
==Technology==
 
==Technology==
 +
todo clothing and building
 +
 
=Interbreeding=
 
=Interbreeding=
 
===Human===
 
===Human===
A human and kitsune pairing results in children each having a 50% chance to be pure-blooded kitsune, otherwise they will be a pure-blooded human. If the child is a kitsune, then their children will always be kitsune if the other parent is a kitsune. If the child is a human, their children have a 75% chance to be kitsune if the other parent is kitsune. However if both the child and other parent are human, then their children will have a 25% chance each to be kitsune, with each dual human pairing after this halving the chance of a kitsune child. If a kitsune is born to a ninth generation dual human pairing after the initial half pairing, then the child will obtain a tail every 2 years after getting their first tail resulting in all nine tails at age 28 (very rare only happened once). This child would also likely succumb to insanity by receiving too much power at a young age. After the ninth generation of dual human pairings, it is no longer possible to spontaneously have a kitsune child.
+
A human and kitsune pairing results in children each having a 50% chance to be pure-blooded kitsune, otherwise they will be a pure-blooded human. If the child is a kitsune, then their children will always be kitsune if the other parent is a kitsune. If the child is a human, their children have a 75% chance to be kitsune if the other parent is kitsune. However if both the child and other parent are human, then their children will have a 25% chance each to be kitsune, with each dual human pairing after this halving the chance of a kitsune child. After the ninth generation of dual human pairings, it is no longer possible to have a kitsune child.
 +
<p>
 +
'''Myth:''' If a kitsune is born to a ninth generation dual human pairing after the initial half pairing, then the child will obtain a tail every two years until they have nine tails. This child would also likely succumb to insanity by receiving too much power at a young age.
  
 
=Assorted Info=
 
=Assorted Info=
* While Exodia created kitsune in volume, they also created a small number of semi-aetherials based on other creatures during their diabolical experimentation.
+
* Demi-Humans are considered the precursors to the kitsune, and as such are often looked down upon by the more educated kitsune.
 
{{Races}}
 
{{Races}}
[[category:Races]] [[category: Human Races]] [[category:Kitsune]]
+
[[category:Races]] [[category:Semi-Aetherial Races]] [[category:Kitsune]]

Latest revision as of 03:00, 10 August 2020

Kitsune
KitsuneRacePortrait.png
Race
Pronunciation Kit-su-nay
Archetype Human
Nicknames Fox People, Fox Servants, Fox Girls (Gender Specific)
Languages Common, Kusanji
Vampiric Conversion Not Possible
Aetherial Affinity Class S - Naturally Casts Magic
Roleplay Difficulty Hard
Racial Traits
Aetheriality Semi-Aetherial
Max Age Varies (100 Years is Standard)
Strengths Incredible Agility, Superior Senses, Excellent Aether Control
Weaknesses Hypersensitivity to Aether, Aether Reliant, Primal Desires
Height 5' to 6'6"
Weight 100 to 280 lbs
Eye Colors Brown, Hazel, Blue, Green, Amber
Hair Colors Black, Brown, Blond, Gray, White and Red
Skin Tones Ranging from Pale to Brown
Average Physique Slender to Muscular
Aetherial Limit Power III - Control VII
Significant Demographics

While this doesn't mean your character has to come from one of these places, it's recommended they do.

The Kitsune are best described as humans with the addition of several large tails, fox ears, and an extreme sensitivity to magic. As a semi-aetherial being, Kitsune are a particularly interesting race. They are characterized by their primal desires and unique culture. Very few in number, most people of Amestria will live their lives never seeing one of these magnificent beings.

Physical Characteristics

Kitsune are very similar to humans, however their aetherial soul has resulted in some divergent physiology. They have standard human skin, hair, and eye colors, but will also have up to nine tails, and fox ears instead of human ears, which will be the same color as their hair. They also have slitted eyes, complete with fantastic night vision. They have a naturally athletic body, and their high metabolism makes it almost impossible for them to gain excessive weight. They also have exceptional agility, having faster reaction times and more precise reflexes then humans. Their ears are quite sensitive to sound, allowing them to hear things at greater distances. Some kitsune may sport whiskers like what a fox would have. Once a kitsune reaches full maturity, they do not visually age for the rest of their life.

Lifespan and Tails

Kitsune are unique in the sense that they do not age the same way other races do. A normal kitsune will mature into an adult at the same rate as a human, being born with a single tail. They can comfortably live around 100 years (similar to humanity) before their aetherial soul starts to deteriorate, ultimately resulting in their death. However if a kitsune's aetherial soul absorbs a very large amount of aether from an aether-rich environment, the kitsune will gain additional tails based on how much aetherial energy their aetherial soul absorbed. For every additional tail a kitsune receives, they are expected to live an additional 100 years. Each additional tail requires substantially more energy to form compared to the previous one. If a kitsune possesses nine tails, they effectively become ageless and can live indefinitely. There have been almost no accounts of any kitsune ever reaching nine tails, no one even knows what level of aetherial energy would be required for the ninth tail to form.

Mental Characteristics

Despite their similarity to humans physically, kitsune are a bit different mentally. They alternate between their human and aetherial beast natures. As they were created from aether beasts, one side of them lacks empathy and has very strong primal desires. The other side comes from their human based body and has empathy and compassion. They constantly flip between the two sides, and it is a constant and unending cycle. As a general rule, they will have more control over their primal desires as they obtain more tails. Kitsune are naturally flighty, being very easily frightened and prone to hiding or running from things they are scared of. Just like the aetherial foxes they were created from, they are very clever and have a gift for deception. They are also partial to being playful, creative and in some cases flirtatious. Most kitsune do not like being around large groups of people and prefer to be in close knit social groups or alone.

Primal Desires

The most prominent aspect of a kitsune are their primal desires, which are a major part of their personality and character. Primal desires come and go much like emotions, however while the desire is present the kitsune will feel a strong urge to fulfill it. These urges are more controllable as the kitsune gets more tails, but can be very overpowering for kitsune with only one or possibly two tails. The following list contains the most common desires and their associated behavior. As a general rule of thumb for primal desires, they are animalistic in nature and are associated with a sub-sentient creature's need to survive.

Primal Desires: (All desires fade after a few hours or a day)

  • Flight - The kitsune will feel a strong desire to flee, usually from the rest of society or an object of fear. Commonly results in ending up far away from any other people.
  • Playful - The kitsune will feel a strong desire to play with another, perhaps even forcibly.
  • Wanting - The kitsune will be compelled to take or grasp a specific object and not relinquish possession of it.
  • Hoarding - The kitsune will be compelled to amass a collection of a particular thing (likely food), and will be very aggressive towards anyone who wants to take from the collection or even get near it.
  • Aggression - The kitsune will feel a strong desire to either fight or avoid the object of aggression, depending on their personality they may want to fight physically or verbally, or simply display cold behavior.
  • Dominance - The kitsune will have a strong desire to assert superiority over others they deem inferior. This may include anything from competitive behavior to all out brawls.
  • Procreation - The kitsune will experience a strong desire to procreate with another individual. This does not involve any shared feelings and is purely primal lust.
  • Safety - The kitsune will be compelled to hide in an area or space they consider safe and will refuse to leave.
  • Hunting - The kitsune will have a strong desire to stalk a lesser animal and kill it if given the opportunity.
  • Protection - The kitsune will have a strong desire to protect someone close to them or someone in need, and will be very aggressive towards anyone who threatens the safety of the protected individual.

Aetherial Characteristics

Kitsune are extremely sensitive to the aetherial field, more so than any other race. This sensitivity comes from their aetherial soul and the fact that they are only half-aetherial. Kitsune must eat and drink just like other races, but have the additional burden of needing to remain in an environment which has charged aether. Their aetherial soul needs a constant supply of charged aether which is passively absorbed from the environment in order to survive. If a kitsune is deprived of aether for longer than 2 hours their aetherial soul will cease to exist, and the kitsune's body will become a lifeless husk in the sense that the body will be like a vegetable, with no consciousness at all. While their body in such a state could be kept alive through force feeding, it is considered morally correct to end their suffering so that the kitsune may rest in peace. There are very few environments in amestria known to lack charged aether, making such a death very unlikely.

History

The kitsune were created in Exodia as the final result after a several decade long pursuit, where Exodians had captured and experimented with many different kinds of aetherial beasts. By fusing aetherial foxes with a body of flesh, they were able to create a new race which was sensitive to the aetherial field and physically superior to humanity. The kitsune quickly became servants of the elite, and were considered superior among servants according to historical accounts. After the fall of Exodia, the race was scattered among the countryside. Most would follow their primal desires and live among the forest, while some decided to remain with humanity.

Kitsune forest communities were isolated from the rest of the world, and over time they developed their own language and culture. They considered themselves guardians of their forest, and would protect their forest from being desecrated by outsiders. Many lived in small structures deep within the forests they resided in, which were referred to by humans as shrines. While the kitsune themselves did not have any formal beliefs, humanity would pin many of their beliefs on them through folktales and stories.

In more recent times many kitsune have emerged from the various forests of Exodius, and have pursued a life among human civilization. They are often mistaken for demi-humans, and in some cases actively want people to believe that they are a demi-human in order to avoid unwanted attention.

Society

Kitsune are very in tune with nature, often living in a forest. While they do live a lifestyle often devoid of complex goods, they are by no means a primitive people. Kitsune shrines are often very carefully constructed, with artwork and patterns engraved into the wooden beams. Kitsune are also known to occasionally wield weapons, and use them to thwart outsiders from invading their forest home. While the Arcadian Wilderness is primarily the domain of Sylfae and Centaurs, some kitsune also live there. They are often revered due to their dedication to maintaining balance within the forest they live in.

Not all kitsune live in a forest. Some desire more power or have an aspiration beyond what the forest can provide. In most cases they seek out civilization, and make a life for themselves while attempting to pursue their goals.

Politics

Kitsune have prevented many of the remaining forests in Exodius from being cut down. This has had the double sided effect of causing many nations to take a more militarized approach to clearing forests, often killing kitsune in the process.

Culture

todo shrines and forest lore

Magic

Kitsune are extremely good at sensing the smallest shifts in the aetherial field. Unlike fairies this sense is more physical in nature and has the potential to injure the kitsune if their senses are overwhelmed. Such examples would be large blasts of aetherial energy, and powerful spells which constantly send out powerful pulses. Sudden shifts in the aetherial field could affect the kitsune in less severe ways. Kitsune will experience pain if they try to cast a spell beyond their limits. While they can only cast Power III spells in reality, they can actually try to channel even more aether(unlike other races where their channeling limit is absolute). Unfortunately there is a threshold (after Power III) where the kitsune will start experiencing pain, which quickly progresses to unbearable pain forcing them to drop the spell. Many scholars believe kitsune have the same channeling limit as humanity (Power V), but due to the unbearable pain cannot reach that threshold by any means.

Religion

TODO forest preservation

Military

todo kitsune use weapons

Economy

Technology

todo clothing and building

Interbreeding

Human

A human and kitsune pairing results in children each having a 50% chance to be pure-blooded kitsune, otherwise they will be a pure-blooded human. If the child is a kitsune, then their children will always be kitsune if the other parent is a kitsune. If the child is a human, their children have a 75% chance to be kitsune if the other parent is kitsune. However if both the child and other parent are human, then their children will have a 25% chance each to be kitsune, with each dual human pairing after this halving the chance of a kitsune child. After the ninth generation of dual human pairings, it is no longer possible to have a kitsune child.

Myth: If a kitsune is born to a ninth generation dual human pairing after the initial half pairing, then the child will obtain a tail every two years until they have nine tails. This child would also likely succumb to insanity by receiving too much power at a young age.

Assorted Info

  • Demi-Humans are considered the precursors to the kitsune, and as such are often looked down upon by the more educated kitsune.
Lua error: Internal error: The interpreter exited with status 127.